Vector3Clamp method

  1. @override
Vector3 Vector3Clamp(
  1. Vector3 v,
  2. Vector3 min,
  3. Vector3 max
)
override

Clamp the components of the vector between min and max values specified by the given vectors

Implementation

@override
Vector3 Vector3Clamp(
  Vector3 v,
  Vector3 min,
  Vector3 max,
) => Vector3$.Extract4(
  (p) => _ffi.Vector3Clamp(
    Vector3$.Ref1(v).asNativePointer<Vector3C>().ref,
    Vector3$.Ref2(min).asNativePointer<Vector3C>().ref,
    Vector3$.Ref3(max).asNativePointer<Vector3C>().ref,
  ).toDart(p.asNativePointer()),
);