-
allocators
→ Map<String, RaylibTempAllocatorBase<RaylibTempBase<RaylibBase>, dynamic, dynamic>>
-
All built-in allocators keyed by name, iterated during dispose.
no setterinherited
-
AudioStream$
↔ NativeStructAlloc<AudioStreamC, AudioStreamD>
-
getter/setter pairoverride-getter
-
AutomationEvent$
↔ NativeStructAlloc<AutomationEventC, AutomationEventD>
-
getter/setter pairoverride-getter
-
AutomationEventList$
↔ NativeStructAlloc<AutomationEventListC, AutomationEventListD>
-
getter/setter pairoverride-getter
-
BoneInfo$
↔ NativeStructAlloc<BoneInfoC, BoneInfoD>
-
getter/setter pairoverride-getter
-
Bool$
↔ NativeLitAlloc<bool, Bool>
-
getter/setter pairoverride-getter
-
BoundingBox$
↔ NativeStructAlloc<BoundingBoxC, BoundingBoxD>
-
getter/setter pairoverride-getter
-
Camera2D$
↔ NativeStructAlloc<Camera2DC, Camera2DD>
-
getter/setter pairoverride-getter
-
Camera3D$
↔ NativeStructAlloc<Camera3DC, Camera3DD>
-
getter/setter pairoverride-getter
-
Char$
↔ NativeLitIntAlloc<Char, Int8List>
-
getter/setter pairoverride-getter
-
Color$
↔ NativeStructAlloc<ColorC, ColorD>
-
getter/setter pairoverride-getter
-
color1Ptr
↔ Pointer<ColorC>
-
Color
getter/setter pair
-
color2Ptr
↔ Pointer<ColorC>
-
getter/setter pair
-
color3Ptr
↔ Pointer<ColorC>
-
getter/setter pair
-
color4Ptr
↔ Pointer<ColorC>
-
getter/setter pair
-
customAllocators
→ Map<String, RaylibTempAllocatorBase<RaylibTempBase<RaylibBase>, dynamic, dynamic>>
-
User-registered allocators, keyed by name, freed alongside built-ins on dispose.
finalinherited
-
doSync
→ bool
-
Whether sync-back is currently enabled.
no setterinherited
-
FilePathList$
↔ NativeStructAlloc<FilePathListC, FilePathListD>
-
getter/setter pairoverride-getter
-
Float32$
↔ NativeLitFloatAlloc<Float, Float32List>
-
getter/setter pairoverride-getter
-
Float64$
↔ NativeLitFloatAlloc<Double, Float64List>
-
getter/setter pairoverride-getter
-
Font$
↔ NativeStructAlloc<FontC, FontD>
-
getter/setter pairoverride-getter
-
GlyphInfo$
↔ NativeStructAlloc<GlyphInfoC, GlyphInfoD>
-
getter/setter pairoverride-getter
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
Image$
↔ NativeStructAlloc<ImageC, ImageD>
-
getter/setter pairoverride-getter
-
Int$
↔ NativeLitIntAlloc<Int, Int32List>
-
getter/setter pairoverride-getter
-
Int16$
↔ NativeLitIntAlloc<Int16, Int16List>
-
getter/setter pairoverride-getter
-
Int32$
↔ NativeLitIntAlloc<Int32, Int32List>
-
getter/setter pairoverride-getter
-
Int64$
↔ NativeLitIntAlloc<Int64, Int64List>
-
getter/setter pairoverride-getter
-
Int8$
↔ NativeLitIntAlloc<Int8, Int8List>
-
getter/setter pairoverride-getter
-
Light$
↔ NativeStructAlloc<LightC, LightD>
-
getter/setter pairoverride-getter
-
Material$
↔ NativeStructAlloc<MaterialC, MaterialD>
-
getter/setter pairoverride-getter
-
MaterialMap$
↔ NativeStructAlloc<MaterialMapC, MaterialMapD>
-
getter/setter pairoverride-getter
-
matIdentity
→ MatrixC
-
no setter
-
Matrix$
↔ NativeStructAlloc<MatrixC, MatrixD>
-
getter/setter pairoverride-getter
-
matZero
→ MatrixC
-
no setter
-
Mesh$
↔ NativeStructAlloc<MeshC, MeshD>
-
getter/setter pairoverride-getter
-
Model$
↔ NativeStructAlloc<ModelC, ModelD>
-
getter/setter pairoverride-getter
-
ModelAnimation$
↔ NativeStructAlloc<ModelAnimationC, ModelAnimationD>
-
getter/setter pairoverride-getter
-
Music$
↔ NativeStructAlloc<MusicC, MusicD>
-
getter/setter pairoverride-getter
-
NPatchInfo$
↔ NativeStructAlloc<NPatchInfoC, NPatchInfoD>
-
getter/setter pairoverride-getter
-
options
→ RaylibTempBaseOptions
-
finalinherited
-
Ptr$AudioStream$
↔ NativeStructPtrAlloc<AudioStreamC, AudioStreamD>
-
getter/setter pairoverride-getter
-
Ptr$AutomationEvent$
↔ NativeStructPtrAlloc<AutomationEventC, AutomationEventD>
-
getter/setter pairoverride-getter
-
Ptr$AutomationEventList$
↔ NativeStructPtrAlloc<AutomationEventListC, AutomationEventListD>
-
getter/setter pairoverride-getter
-
Ptr$BoneInfo$
↔ NativeStructPtrAlloc<BoneInfoC, BoneInfoD>
-
getter/setter pairoverride-getter
-
Ptr$Bool$
↔ NativeLitPtrAlloc<bool, Bool>
-
getter/setter pairoverride-getter
-
Ptr$BoundingBox$
↔ NativeStructPtrAlloc<BoundingBoxC, BoundingBoxD>
-
getter/setter pairoverride-getter
-
Ptr$Camera2D$
↔ NativeStructPtrAlloc<Camera2DC, Camera2DD>
-
getter/setter pairoverride-getter
-
Ptr$Camera3D$
↔ NativeStructPtrAlloc<Camera3DC, Camera3DD>
-
getter/setter pairoverride-getter
-
Ptr$Char$
↔ NativeLitPtrAlloc<int, Char>
-
getter/setter pairoverride-getter
-
Ptr$Color$
↔ NativeStructPtrAlloc<ColorC, ColorD>
-
getter/setter pairoverride-getter
-
Ptr$FilePathList$
↔ NativeStructPtrAlloc<FilePathListC, FilePathListD>
-
getter/setter pairoverride-getter
-
Ptr$Float32$
↔ NativeLitPtrAlloc<double, Float>
-
getter/setter pairoverride-getter
-
Ptr$Float64$
↔ NativeLitPtrAlloc<double, Double>
-
getter/setter pairoverride-getter
-
Ptr$Font$
↔ NativeStructPtrAlloc<FontC, FontD>
-
getter/setter pairoverride-getter
-
Ptr$GlyphInfo$
↔ NativeStructPtrAlloc<GlyphInfoC, GlyphInfoD>
-
getter/setter pairoverride-getter
-
Ptr$Image$
↔ NativeStructPtrAlloc<ImageC, ImageD>
-
getter/setter pairoverride-getter
-
Ptr$Int$
↔ NativeLitPtrAlloc<int, Int>
-
getter/setter pairoverride-getter
-
Ptr$Int16$
↔ NativeLitPtrAlloc<int, Int16>
-
getter/setter pairoverride-getter
-
Ptr$Int32$
↔ NativeLitPtrAlloc<int, Int32>
-
getter/setter pairoverride-getter
-
Ptr$Int64$
↔ NativeLitPtrAlloc<int, Int64>
-
getter/setter pairoverride-getter
-
Ptr$Int8$
↔ NativeLitPtrAlloc<int, Int8>
-
getter/setter pairoverride-getter
-
Ptr$Light$
↔ NativeStructPtrAlloc<LightC, LightD>
-
getter/setter pairoverride-getter
-
Ptr$Material$
↔ NativeStructPtrAlloc<MaterialC, MaterialD>
-
getter/setter pairoverride-getter
-
Ptr$MaterialMap$
↔ NativeStructPtrAlloc<MaterialMapC, MaterialMapD>
-
getter/setter pairoverride-getter
-
Ptr$Matrix$
↔ NativeStructPtrAlloc<MatrixC, MatrixD>
-
getter/setter pairoverride-getter
-
Ptr$Mesh$
↔ NativeStructPtrAlloc<MeshC, MeshD>
-
getter/setter pairoverride-getter
-
Ptr$Model$
↔ NativeStructPtrAlloc<ModelC, ModelD>
-
getter/setter pairoverride-getter
-
Ptr$ModelAnimation$
↔ NativeStructPtrAlloc<ModelAnimationC, ModelAnimationD>
-
getter/setter pairoverride-getter
-
Ptr$Music$
↔ NativeStructPtrAlloc<MusicC, MusicD>
-
getter/setter pairoverride-getter
-
Ptr$NPatchInfo$
↔ NativeStructPtrAlloc<NPatchInfoC, NPatchInfoD>
-
getter/setter pairoverride-getter
-
Ptr$Quaternion$
↔ NativeStructPtrAlloc<QuaternionC, QuaternionD>
-
getter/setter pairoverride-getter
-
Ptr$Ray$
↔ NativeStructPtrAlloc<RayC, RayD>
-
getter/setter pairoverride-getter
-
Ptr$RayCollision$
↔ NativeStructPtrAlloc<RayCollisionC, RayCollisionD>
-
getter/setter pairoverride-getter
-
Ptr$Rectangle$
↔ NativeStructPtrAlloc<RectangleC, RectangleD>
-
getter/setter pairoverride-getter
-
Ptr$RenderTexture$
↔ NativeStructPtrAlloc<RenderTextureC, RenderTextureD>
-
getter/setter pairoverride-getter
-
Ptr$RlDrawCall$
↔ NativeStructPtrAlloc<RlDrawCallC, RlDrawCallD>
-
getter/setter pairoverride-getter
-
Ptr$RlRenderBatch$
↔ NativeStructPtrAlloc<RlRenderBatchC, RlRenderBatchD>
-
getter/setter pairoverride-getter
-
Ptr$RlVertexBuffer$
↔ NativeStructPtrAlloc<RlVertexBufferC, RlVertexBufferD>
-
getter/setter pairoverride-getter
-
Ptr$Shader$
↔ NativeStructPtrAlloc<ShaderC, ShaderD>
-
getter/setter pairoverride-getter
-
Ptr$Short$
↔ NativeLitPtrAlloc<int, Short>
-
getter/setter pairoverride-getter
-
Ptr$Sound$
↔ NativeStructPtrAlloc<SoundC, SoundD>
-
getter/setter pairoverride-getter
-
Ptr$Texture$
↔ NativeStructPtrAlloc<TextureC, TextureD>
-
getter/setter pairoverride-getter
-
Ptr$Transform$
↔ NativeStructPtrAlloc<TransformC, TransformD>
-
getter/setter pairoverride-getter
-
Ptr$Uint16$
↔ NativeLitPtrAlloc<int, Uint16>
-
getter/setter pairoverride-getter
-
Ptr$Uint32$
↔ NativeLitPtrAlloc<int, Uint32>
-
getter/setter pairoverride-getter
-
Ptr$Uint64$
↔ NativeLitPtrAlloc<int, Uint64>
-
getter/setter pairoverride-getter
-
Ptr$Uint8$
↔ NativeLitPtrAlloc<int, Uint8>
-
getter/setter pairoverride-getter
-
Ptr$UnsignedChar$
↔ NativeLitPtrAlloc<int, UnsignedChar>
-
getter/setter pairoverride-getter
-
Ptr$UnsignedInt$
↔ NativeLitPtrAlloc<int, UnsignedInt>
-
getter/setter pairoverride-getter
-
Ptr$UnsignedShort$
↔ NativeLitPtrAlloc<int, UnsignedShort>
-
getter/setter pairoverride-getter
-
Ptr$Vector2$
↔ NativeStructPtrAlloc<Vector2C, Vector2D>
-
getter/setter pairoverride-getter
-
Ptr$Vector3$
↔ NativeStructPtrAlloc<Vector3C, Vector3D>
-
getter/setter pairoverride-getter
-
Ptr$Vector4$
↔ NativeStructPtrAlloc<Vector4C, Vector4D>
-
getter/setter pairoverride-getter
-
Ptr$VrDeviceInfo$
↔ NativeStructPtrAlloc<VrDeviceInfoC, VrDeviceInfoD>
-
getter/setter pairoverride-getter
-
Ptr$VrStereoConfig$
↔ NativeStructPtrAlloc<VrStereoConfigC, VrStereoConfigD>
-
getter/setter pairoverride-getter
-
Ptr$Wave$
↔ NativeStructPtrAlloc<WaveC, WaveD>
-
getter/setter pairoverride-getter
-
Quaternion$
↔ NativeStructAlloc<QuaternionC, QuaternionD>
-
getter/setter pairoverride-getter
-
quatIdentity
→ QuaternionC
-
no setter
-
Ray$
↔ NativeStructAlloc<RayC, RayD>
-
getter/setter pairoverride-getter
-
RayCollision$
↔ NativeStructAlloc<RayCollisionC, RayCollisionD>
-
getter/setter pairoverride-getter
-
rect1Ptr
↔ Pointer<RectangleC>
-
Rectangle
getter/setter pair
-
rect2Ptr
↔ Pointer<RectangleC>
-
getter/setter pair
-
rect3Ptr
↔ Pointer<RectangleC>
-
getter/setter pair
-
rect4Ptr
↔ Pointer<RectangleC>
-
getter/setter pair
-
Rectangle$
↔ NativeStructAlloc<RectangleC, RectangleD>
-
getter/setter pairoverride-getter
-
RenderTexture$
↔ NativeStructAlloc<RenderTextureC, RenderTextureD>
-
getter/setter pairoverride-getter
-
rl
→ Raylib
-
finalinherited
-
RlDrawCall$
↔ NativeStructAlloc<RlDrawCallC, RlDrawCallD>
-
getter/setter pairoverride-getter
-
RlRenderBatch$
↔ NativeStructAlloc<RlRenderBatchC, RlRenderBatchD>
-
getter/setter pairoverride-getter
-
RlVertexBuffer$
↔ NativeStructAlloc<RlVertexBufferC, RlVertexBufferD>
-
getter/setter pairoverride-getter
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
Shader$
↔ NativeStructAlloc<ShaderC, ShaderD>
-
getter/setter pairoverride-getter
-
Short$
↔ NativeLitIntAlloc<Short, Int16List>
-
getter/setter pairoverride-getter
-
Sound$
↔ NativeStructAlloc<SoundC, SoundD>
-
getter/setter pairoverride-getter
-
String$
↔ NativeStringAlloc
-
getter/setter pairoverride-getter
-
Texture$
↔ NativeStructAlloc<TextureC, TextureD>
-
getter/setter pairoverride-getter
-
Transform$
↔ NativeStructAlloc<TransformC, TransformD>
-
getter/setter pairoverride-getter
-
TypedDataList$
↔ NativeTypedDataListAlloc
-
getter/setter pairoverride-getter
-
Uint16$
↔ NativeLitIntAlloc<Uint16, Uint16List>
-
getter/setter pairoverride-getter
-
Uint32$
↔ NativeLitIntAlloc<Uint32, Uint32List>
-
getter/setter pairoverride-getter
-
Uint64$
↔ NativeLitIntAlloc<Uint64, Uint64List>
-
getter/setter pairoverride-getter
-
Uint8$
↔ NativeLitIntAlloc<Uint8, Uint8List>
-
getter/setter pairoverride-getter
-
UnsignedChar$
↔ NativeLitIntAlloc<UnsignedChar, Uint8List>
-
getter/setter pairoverride-getter
-
UnsignedInt$
↔ NativeLitIntAlloc<UnsignedInt, Uint32List>
-
getter/setter pairoverride-getter
-
UnsignedShort$
↔ NativeLitIntAlloc<UnsignedShort, Uint16List>
-
getter/setter pairoverride-getter
-
vec21Ptr
↔ Pointer<Vector2C>
-
=====================================
====== PRE-ALLOCATED REUSABLES ======
getter/setter pair
-
vec22Ptr
↔ Pointer<Vector2C>
-
getter/setter pair
-
vec23Ptr
↔ Pointer<Vector2C>
-
getter/setter pair
-
vec24Ptr
↔ Pointer<Vector2C>
-
getter/setter pair
-
vec2Zero
→ Vector2C
-
no setter
-
vec31Ptr
↔ Pointer<Vector3C>
-
Vector3
getter/setter pair
-
vec32Ptr
↔ Pointer<Vector3C>
-
getter/setter pair
-
vec33Ptr
↔ Pointer<Vector3C>
-
getter/setter pair
-
vec34Ptr
↔ Pointer<Vector3C>
-
getter/setter pair
-
vec3Zero
→ Vector3C
-
no setter
-
vec41Ptr
↔ Pointer<Vector4C>
-
Vector4
getter/setter pair
-
vec42Ptr
↔ Pointer<Vector4C>
-
getter/setter pair
-
vec43Ptr
↔ Pointer<Vector4C>
-
getter/setter pair
-
vec44Ptr
↔ Pointer<Vector4C>
-
getter/setter pair
-
vec4Zero
→ Vector4C
-
no setter
-
Vector2$
↔ NativeStructAlloc<Vector2C, Vector2D>
-
getter/setter pairoverride-getter
-
Vector3$
↔ NativeStructAlloc<Vector3C, Vector3D>
-
getter/setter pairoverride-getter
-
Vector4$
↔ NativeStructAlloc<Vector4C, Vector4D>
-
getter/setter pairoverride-getter
-
VrDeviceInfo$
↔ NativeStructAlloc<VrDeviceInfoC, VrDeviceInfoD>
-
getter/setter pairoverride-getter
-
VrStereoConfig$
↔ NativeStructAlloc<VrStereoConfigC, VrStereoConfigD>
-
getter/setter pairoverride-getter
-
Wave$
↔ NativeStructAlloc<WaveC, WaveD>
-
getter/setter pairoverride-getter