rlUpdateVertexBufferElements method
void
rlUpdateVertexBufferElements(
- int id,
- MemoryPointer<
RVoid> data, - int dataSize,
- int offset,
override
Update vertex buffer elements data on GPU buffer
Implementation
@override
void rlUpdateVertexBufferElements(
int id,
MemoryPointer<RVoid> data,
int dataSize,
int offset,
) => _ffi.rlUpdateVertexBufferElements(
id,
data.asNativePointer(),
dataSize,
offset,
);