rlUpdateVertexBuffer method
void
rlUpdateVertexBuffer(
- int bufferId,
- MemoryPointer<
RVoid> data, - int dataSize,
- int offset,
override
Update vertex buffer object data on GPU buffer
Implementation
@override
void rlUpdateVertexBuffer(
int bufferId,
MemoryPointer<RVoid> data,
int dataSize,
int offset,
) => _ffi.rlUpdateVertexBuffer(
bufferId,
data.asNativePointer(),
dataSize,
offset,
);