rlUpdateVertexBuffer method

  1. @override
void rlUpdateVertexBuffer(
  1. int bufferId,
  2. MemoryPointer<RVoid> data,
  3. int dataSize,
  4. int offset,
)
override

Update vertex buffer object data on GPU buffer

Implementation

@override
void rlUpdateVertexBuffer(
  int bufferId,
  MemoryPointer<RVoid> data,
  int dataSize,
  int offset,
) => _ffi.rlUpdateVertexBuffer(
  bufferId,
  data.asNativePointer(),
  dataSize,
  offset,
);