rlGetProcAddress method

  1. @override
NativeMemoryPointer<RVoid> rlGetProcAddress(
  1. MemoryPointer<RChar> procName
)
override

Get OpenGL procedure address

Implementation

@override
NativeMemoryPointer<RVoid> rlGetProcAddress(
  MemoryPointer<RChar> procName,
) => _ffi.rlGetProcAddress(
  procName.asNativePointer(),
).asMemoryPointer();