rlFramebufferAttach method
void
rlFramebufferAttach()
override
Attach texture/renderbuffer to a framebuffer
Implementation
@override
void rlFramebufferAttach(
int fboId,
int texId,
int attachType,
int texType,
int mipLevel,
) => _ffi.rlFramebufferAttach(
fboId,
texId,
attachType,
texType,
mipLevel,
);