QuaternionFromMatrix method

  1. @override
QuaternionD QuaternionFromMatrix(
  1. MatrixD mat
)
override

Get a quaternion for a given rotation matrix

Implementation

@override
QuaternionD QuaternionFromMatrix(
  MatrixD mat,
) => $.Quaternion$.Extract1(
  (p) => _ffi.QuaternionFromMatrix(
    $.Matrix$.Ref1(mat).asNativePointer<MatrixC>().ref,
  ).toDart(p.asNativePointer()),
);