QuaternionFromMatrix method
Get a quaternion for a given rotation matrix
Implementation
@override
QuaternionD QuaternionFromMatrix(
MatrixD mat,
) => $.Quaternion$.Extract1(
(p) => _ffi.QuaternionFromMatrix(
$.Matrix$.Ref1(mat).asNativePointer<MatrixC>().ref,
).toDart(p.asNativePointer()),
);