QuaternionFromEuler method
Get the quaternion equivalent to Euler angles
NOTE: Rotation order is ZYX
Implementation
QuaternionC QuaternionFromEuler(double pitch, double yaw, double roll)
=> _QuaternionFromEuler(pitch, yaw, roll);
Get the quaternion equivalent to Euler angles
NOTE: Rotation order is ZYX
QuaternionC QuaternionFromEuler(double pitch, double yaw, double roll)
=> _QuaternionFromEuler(pitch, yaw, roll);