MatrixPerspective method

MatrixC MatrixPerspective(
  1. double fovY,
  2. double aspect,
  3. double nearPlane,
  4. double farPlane,
)

Get perspective projection matrix

NOTE: Fovy angle must be provided in radians

Implementation

MatrixC MatrixPerspective(double fovY, double aspect, double nearPlane, double farPlane)
  => _MatrixPerspective(fovY, aspect, nearPlane, farPlane);