MatrixFrustum method

MatrixC MatrixFrustum(
  1. double left,
  2. double right,
  3. double bottom,
  4. double top,
  5. double nearPlane,
  6. double farPlane,
)

Get perspective projection matrix

Implementation

MatrixC MatrixFrustum(double left, double right, double bottom, double top, double nearPlane, double farPlane)
  => _MatrixFrustum(left, right, bottom, top, nearPlane, farPlane);