GuiValueBox method

  1. @override
int GuiValueBox(
  1. RectangleD bounds,
  2. MemoryPointer<RChar> text,
  3. MemoryPointer<RInt> value,
  4. int minValue,
  5. int maxValue,
  6. bool editMode,
)
override

Value Box control, updates input text with numbers

Implementation

@override
int GuiValueBox(
  RectangleD bounds,
  MemoryPointer<RChar> text,
  MemoryPointer<RInt> value,
  int minValue,
  int maxValue,
  bool editMode,
) => _ffi.GuiValueBox(
  $.Rectangle$.Ref1(bounds).asNativePointer<RectangleC>().ref,
  text.asNativePointer(),
  value.asNativePointer(),
  minValue,
  maxValue,
  editMode,
);