GuiTextInputBox method
int
GuiTextInputBox(
- RectangleD bounds,
- MemoryPointer<
RChar> title, - MemoryPointer<
RChar> message, - MemoryPointer<
RChar> text, - int textSize,
- MemoryPointer<
RChar> btnText, - MemoryPointer<
RInt> btnActive, - MemoryPointer<
RBool> secretViewActive,
override
Text Input Box control, ask for text, supports secret
Implementation
@override
int GuiTextInputBox(
RectangleD bounds,
MemoryPointer<RChar> title,
MemoryPointer<RChar> message,
MemoryPointer<RChar> text,
int textSize,
MemoryPointer<RChar> btnText,
MemoryPointer<RInt> btnActive,
MemoryPointer<RBool> secretViewActive,
) => _ffi.GuiTextInputBox(
$.Rectangle$.Ref1(bounds).asNativePointer<RectangleC>().ref,
title.asNativePointer(),
message.asNativePointer(),
text.asNativePointer(),
textSize,
btnText.asNativePointer(),
btnActive.asNativePointer(),
secretViewActive.asNativePointer(),
);