GuiSpinner method
int
GuiSpinner(
- RectangleD bounds,
- MemoryPointer<
RChar> text, - MemoryPointer<
RInt> value, - int minValue,
- int maxValue,
- bool editMode,
override
Spinner control
Implementation
@override
int GuiSpinner(
RectangleD bounds,
MemoryPointer<RChar> text,
MemoryPointer<RInt> value,
int minValue,
int maxValue,
bool editMode,
) => _ffi.GuiSpinner(
$.Rectangle$.Ref1(bounds).asNativePointer<RectangleC>().ref,
text.asNativePointer(),
value.asNativePointer(),
minValue,
maxValue,
editMode,
);