GuiProgressBar method
int
GuiProgressBar(
- RectangleD bounds,
- MemoryPointer<
RChar> textLeft, - MemoryPointer<
RChar> textRight, - MemoryPointer<
RFloat> value, - double minValue,
- double maxValue,
override
Progress Bar control
Implementation
@override
int GuiProgressBar(
RectangleD bounds,
MemoryPointer<RChar> textLeft,
MemoryPointer<RChar> textRight,
MemoryPointer<RFloat> value,
double minValue,
double maxValue,
) => _ffi.GuiProgressBar(
$.Rectangle$.Ref1(bounds).asNativePointer<RectangleC>().ref,
textLeft.asNativePointer(),
textRight.asNativePointer(),
value.asNativePointer(),
minValue,
maxValue,
);