GuiMessageBox method

  1. @override
int GuiMessageBox(
  1. RectangleD bounds,
  2. MemoryPointer<RChar> title,
  3. MemoryPointer<RChar> message,
  4. MemoryPointer<RChar> btnText,
  5. MemoryPointer<RInt> btnActive,
)
override

Message Box control, displays a message

Implementation

@override
int GuiMessageBox(
  RectangleD bounds,
  MemoryPointer<RChar> title,
  MemoryPointer<RChar> message,
  MemoryPointer<RChar> btnText,
  MemoryPointer<RInt> btnActive,
) => _ffi.GuiMessageBox(
  $.Rectangle$.Ref1(bounds).asNativePointer<RectangleC>().ref,
  title.asNativePointer(),
  message.asNativePointer(),
  btnText.asNativePointer(),
  btnActive.asNativePointer(),
);