GuiLoadIconsFromMemory method

  1. @override
NativeMemoryPointer<RPointer<RChar>> GuiLoadIconsFromMemory(
  1. MemoryPointer<RUnsignedChar> fileData,
  2. int dataSize,
  3. bool loadIconsName
)
override

Load raygui icons file (.rgi) from memory into internal icons data

Implementation

@override
NativeMemoryPointer<RPointer<RChar>> GuiLoadIconsFromMemory(
  MemoryPointer<RUnsignedChar> fileData,
  int dataSize,
  bool loadIconsName,
) => _ffi.GuiLoadIconsFromMemory(
  fileData.asNativePointer(),
  dataSize,
  loadIconsName,
).asMemoryPointer();