GuiProgressBar method

  1. @override
(int, double) GuiProgressBar(
  1. RectangleD bounds,
  2. String? textLeft,
  3. String? textRight,
  4. num value,
  5. num minValue,
  6. num maxValue,
)
override

Implementation

@override
(int result, double value) GuiProgressBar(
  RectangleD bounds,
  String? textLeft,
  String? textRight,
  num value,
  num minValue,
  num maxValue,
) => run(
  () => RaylibDebugLabels.GuiProgressBar(bounds, textLeft, textRight, value, minValue, maxValue),
  () {
    final valuePtr = rl.Temp.Float32$.Ref1(value.toDouble());
    final result = rl.Gui.GuiProgressBar(
      rl.Temp.Rectangle$.Ref1(bounds).ref,
      rl.Temp.String$.ValueOrNull(textLeft),
      rl.Temp.String$.ValueOrNull(textRight),
      valuePtr,
      minValue.toDouble(),
      maxValue.toDouble(),
    );
    return (result, valuePtr.value);
  },
);