UploadMesh method
Upload mesh vertex data in GPU and provide VAO/VBO ids
Implementation
@override
void UploadMesh(
MeshD mesh,
bool dynamic,
) => run(
() => RaylibDebugLabels.UploadMesh(mesh, dynamic),
() => rl.Temp.Mesh$.RefUpdate1(mesh,
(p) => rl.Core.UploadMesh(p, dynamic),
),
);