UpdateMeshBuffer method

  1. @override
void UpdateMeshBuffer(
  1. MeshD mesh,
  2. num index,
  3. TypedDataList data,
  4. num offset,
)
override

Implementation

@override
void UpdateMeshBuffer(
  MeshD mesh,
  num index,
  TypedDataList data,
  num offset,
) => run(
  () => RaylibDebugLabels.UpdateMeshBuffer(mesh, index, data, offset),
  () => rl.Core.UpdateMeshBuffer(
    rl.Temp.Mesh$.Ref1(mesh).ref,
    index.toInt(),
    rl.Temp.TypedDataList$.Array(data).cast(),
    data.length,
    offset.toInt(),
  ),
);