UnloadFontData method

  1. @override
void UnloadFontData(
  1. List<GlyphInfoD> glyphs
)
override

Implementation

@override
void UnloadFontData(
  List<GlyphInfoD> glyphs,
) => run(
  () => RaylibDebugLabels.UnloadFontData(glyphs),
  () => rl.Core.UnloadFontData(
    glyphs.firstOrNull?.originalPointer ?? rl.Temp.GlyphInfo$.Array(glyphs),
    glyphs.length,
  ),
);