LoadFontFromImage method
Implementation
@override
FontD LoadFontFromImage(
ImageD image,
ColorD key,
num firstChar,
) => run(
() => RaylibDebugLabels.LoadFontFromImage(image, key, firstChar),
() => rl.Temp.Font$.RefCapture(
RaylibCaptureIds.LoadFontFromImage(image, key, firstChar),
(_) => rl.Core.LoadFontFromImage(
rl.Temp.Image$.Ref1(image).ref,
rl.Temp.Color$.Ref1(key).ref,
firstChar.toInt(),
),
),
);