GetGamepadButtonPressed method
Implementation
@override
GamepadButton GetGamepadButtonPressed() => run(
() => RaylibDebugLabels.GetGamepadButtonPressed(),
() => .fromValue(rl.Core.GetGamepadButtonPressed()),
);
@override
GamepadButton GetGamepadButtonPressed() => run(
() => RaylibDebugLabels.GetGamepadButtonPressed(),
() => .fromValue(rl.Core.GetGamepadButtonPressed()),
);