GetGamepadAxisCount method

  1. @override
int GetGamepadAxisCount(
  1. num gamepad
)
override

Implementation

@override
int GetGamepadAxisCount(
  num gamepad,
) => run(
  () => RaylibDebugLabels.GetGamepadAxisCount(gamepad),
  () => rl.Core.GetGamepadAxisCount(gamepad.toInt()),
);