GenMeshHeightmap method
Implementation
@override
MeshD GenMeshHeightmap(
ImageD heightmap,
Vector3D size,
) => run(
() => RaylibDebugLabels.GenMeshHeightmap(heightmap, size),
() => rl.Temp.Mesh$.RefCapture(
RaylibCaptureIds.GenMeshHeightmap(heightmap, size),
(_) => rl.Core.GenMeshHeightmap(
rl.Temp.Image$.Ref1(heightmap).ref,
rl.Temp.Vector3$.Ref1(size).ref,
),
),
);