EndShaderMode method
End custom shader drawing (use default shader)
Implementation
@override
void EndShaderMode() => run(
() => RaylibDebugLabels.EndShaderMode(),
() => rl.Core.EndShaderMode(),
);
End custom shader drawing (use default shader)
@override
void EndShaderMode() => run(
() => RaylibDebugLabels.EndShaderMode(),
() => rl.Core.EndShaderMode(),
);