EnableEventWaiting method
Enable waiting for events on EndDrawing(), no automatic event polling
Implementation
@override
void EnableEventWaiting() => run(
() => RaylibDebugLabels.EnableEventWaiting(),
() => rl.Core.EnableEventWaiting(),
);
Enable waiting for events on EndDrawing(), no automatic event polling
@override
void EnableEventWaiting() => run(
() => RaylibDebugLabels.EnableEventWaiting(),
() => rl.Core.EnableEventWaiting(),
);