DrawTextCodepoint method

  1. @override
void DrawTextCodepoint(
  1. FontD font,
  2. num codepoint,
  3. Vector2D position,
  4. num fontSize,
  5. ColorD tint,
)
override

Implementation

@override
void DrawTextCodepoint(
  FontD font,
  num codepoint,
  Vector2D position,
  num fontSize,
  ColorD tint,
) => run(
  () => RaylibDebugLabels.DrawTextCodepoint(font, codepoint, position, fontSize, tint),
  () => rl.Core.DrawTextCodepoint(
    rl.Temp.Font$.Ref1(font).ref,
    codepoint.toInt(),
    rl.Temp.Vector2$.Ref1(position).ref,
    fontSize.toDouble(),
    rl.Temp.Color$.Ref1(tint).ref,
  ),
);