DrawTextCodepoint method
void
DrawTextCodepoint()
override
Implementation
@override
void DrawTextCodepoint(
FontD font,
num codepoint,
Vector2D position,
num fontSize,
ColorD tint,
) => run(
() => RaylibDebugLabels.DrawTextCodepoint(font, codepoint, position, fontSize, tint),
() => rl.Core.DrawTextCodepoint(
rl.Temp.Font$.Ref1(font).ref,
codepoint.toInt(),
rl.Temp.Vector2$.Ref1(position).ref,
fontSize.toDouble(),
rl.Temp.Color$.Ref1(tint).ref,
),
);