DrawSplineSegmentBezierCubic method
void
DrawSplineSegmentBezierCubic()
override
Implementation
@override
void DrawSplineSegmentBezierCubic(
Vector2D p1,
Vector2D c2,
Vector2D c3,
Vector2D p4,
num thick,
ColorD color,
) => run(
() => RaylibDebugLabels.DrawSplineSegmentBezierCubic(p1, c2, c3, p4, thick, color),
() => rl.Core.DrawSplineSegmentBezierCubic(
rl.Temp.Vector2$.Ref1(p1).ref,
rl.Temp.Vector2$.Ref2(c2).ref,
rl.Temp.Vector2$.Ref3(c3).ref,
rl.Temp.Vector2$.Ref4(p4).ref,
thick.toDouble(),
rl.Temp.Color$.Ref1(color).ref,
),
);