DrawSplineBezierCubic method
Implementation
@override
void DrawSplineBezierCubic(
List<Vector2D> points,
num thick,
ColorD color,
) => run(
() => RaylibDebugLabels.DrawSplineBezierCubic(points, thick, color),
() => rl.Core.DrawSplineBezierCubic(
rl.Temp.Vector2$.Array(points),
points.length,
thick.toDouble(),
rl.Temp.Color$.Ref1(color).ref,
),
);