DrawPoint3D method

  1. @override
void DrawPoint3D(
  1. Vector3D position,
  2. ColorD color
)
override

Implementation

@override
void DrawPoint3D(
  Vector3D position,
  ColorD color,
) => run(
  () => RaylibDebugLabels.DrawPoint3D(position, color),
  () => rl.Core.DrawPoint3D(
    rl.Temp.Vector3$.Ref1(position).ref,
    rl.Temp.Color$.Ref1(color).ref,
  ),
);