DrawPixel method
Implementation
@override
void DrawPixel(
num posX,
num posY,
ColorD color,
) => run(
() => RaylibDebugLabels.DrawPixel(posX, posY, color),
() => rl.Core.DrawPixel(
posX.toInt(),
posY.toInt(),
rl.Temp.Color$.Ref1(color).ref,
),
);