DrawMeshInstanced method

  1. @override
void DrawMeshInstanced(
  1. MeshD mesh,
  2. MaterialD material,
  3. List<MatrixD> transforms
)
override

Implementation

@override
void DrawMeshInstanced(
  MeshD mesh,
  MaterialD material,
  List<MatrixD> transforms,
) => run(
  () => RaylibDebugLabels.DrawMeshInstanced(mesh, material, transforms),
  () => rl.Core.DrawMeshInstanced(
    rl.Temp.Mesh$.Ref1(mesh).ref,
    rl.Temp.Material$.Ref1(material).ref,
    rl.Temp.Matrix$.Array(transforms),
    transforms.length,
  ),
);