DrawLine3D method

  1. @override
void DrawLine3D(
  1. Vector3D startPos,
  2. Vector3D endPos,
  3. ColorD color
)
override

Implementation

@override
void DrawLine3D(
  Vector3D startPos,
  Vector3D endPos,
  ColorD color,
) => run(
  () => RaylibDebugLabels.DrawLine3D(startPos, endPos, color),
  () => rl.Core.DrawLine3D(
    rl.Temp.Vector3$.Ref1(startPos).ref,
    rl.Temp.Vector3$.Ref2(endPos).ref,
    rl.Temp.Color$.Ref1(color).ref,
  ),
);