DrawFPS method

  1. @override
void DrawFPS(
  1. num posX,
  2. num posY
)
override

Implementation

@override
void DrawFPS(
  num posX,
  num posY,
) => run(
  () => RaylibDebugLabels.DrawFPS(posX, posY),
  () => rl.Core.DrawFPS(
    posX.toInt(),
    posY.toInt(),
  ),
);