DrawCube method
void
DrawCube()
override
Implementation
@override
void DrawCube(
Vector3D position,
num width,
num height,
num length,
ColorD color,
) => run(
() => RaylibDebugLabels.DrawCube(position, width, height, length, color),
() => rl.Core.DrawCube(
rl.Temp.Vector3$.Ref1(position).ref,
width.toDouble(),
height.toDouble(),
length.toDouble(),
rl.Temp.Color$.Ref1(color).ref,
),
);