DrawBillboard method
void
DrawBillboard()
override
Implementation
@override
void DrawBillboard(
Camera3DD camera,
TextureD texture,
Vector3D position,
num scale,
ColorD tint,
) => run(
() => RaylibDebugLabels.DrawBillboard(camera, texture, position, scale, tint),
() => rl.Core.DrawBillboard(
rl.Temp.Camera3D$.Ref1(camera).ref,
rl.Temp.Texture$.Ref1(texture).ref,
rl.Temp.Vector3$.Ref1(position).ref,
scale.toDouble(),
rl.Temp.Color$.Ref1(tint).ref,
),
);