CheckCollisionRecs method

  1. @override
bool CheckCollisionRecs(
  1. RectangleD rec1,
  2. RectangleD rec2
)
override

Implementation

@override
bool CheckCollisionRecs(
  RectangleD rec1,
  RectangleD rec2,
) => run(
  () => RaylibDebugLabels.CheckCollisionRecs(rec1, rec2),
  () => rl.Core.CheckCollisionRecs(
    rl.Temp.Rectangle$.Ref1(rec1).ref,
    rl.Temp.Rectangle$.Ref2(rec2).ref,
  ),
);