BeginTextureMode method
Implementation
@override
void BeginTextureMode(
RenderTextureD target,
) => run(
() => RaylibDebugLabels.BeginTextureMode(target),
() => rl.Core.BeginTextureMode(
rl.Temp.RenderTexture$.Ref1(target).ref,
),
);
@override
void BeginTextureMode(
RenderTextureD target,
) => run(
() => RaylibDebugLabels.BeginTextureMode(target),
() => rl.Core.BeginTextureMode(
rl.Temp.RenderTexture$.Ref1(target).ref,
),
);