BeginDrawing method
Setup canvas (framebuffer) to start drawing
Implementation
@override
void BeginDrawing() => run(
() => RaylibDebugLabels.BeginDrawing(),
() => rl.Core.BeginDrawing(),
);
Setup canvas (framebuffer) to start drawing
@override
void BeginDrawing() => run(
() => RaylibDebugLabels.BeginDrawing(),
() => rl.Core.BeginDrawing(),
);