SetShaderValueTexture method

void SetShaderValueTexture(
  1. ShaderC shader,
  2. int locIndex,
  3. TextureC texture
)

Set shader uniform value for texture (sampler2d)

Implementation

void SetShaderValueTexture(ShaderC shader, int locIndex, TextureC texture)
  => _SetShaderValueTexture(shader, locIndex, texture);