SetShaderValue method

void SetShaderValue(
  1. ShaderC shader,
  2. int locIndex,
  3. Pointer<Void> value,
  4. int uniformType,
)

Set shader uniform value

Implementation

void SetShaderValue(ShaderC shader, int locIndex, Pointer<Void> value, int uniformType)
  => _SetShaderValue(shader, locIndex, value, uniformType);