GetSplinePointLinear method

Vector2C GetSplinePointLinear(
  1. Vector2C startPos,
  2. Vector2C endPos,
  3. double t
)

Get (evaluate) spline point: Linear

Implementation

Vector2C GetSplinePointLinear(Vector2C startPos, Vector2C endPos, double t)
  => _GetSplinePointLinear(startPos, endPos, t);