DrawTexturePro method

void DrawTexturePro(
  1. TextureC texture,
  2. RectangleC source,
  3. RectangleC dest,
  4. Vector2C origin,
  5. double rotation,
  6. ColorC tint,
)

Draw a part of a texture defined by a rectangle with 'pro' parameters

Implementation

void DrawTexturePro(TextureC texture, RectangleC source, RectangleC dest, Vector2C origin, double rotation, ColorC tint)
  => _DrawTexturePro(texture, source, dest, origin, rotation, tint);