DrawTexturePro method
void
DrawTexturePro(
- TextureC texture,
- RectangleC source,
- RectangleC dest,
- Vector2C origin,
- double rotation,
- ColorC tint,
Draw a part of a texture defined by a rectangle with 'pro' parameters
Implementation
void DrawTexturePro(TextureC texture, RectangleC source, RectangleC dest, Vector2C origin, double rotation, ColorC tint)
=> _DrawTexturePro(texture, source, dest, origin, rotation, tint);