DrawBillboardPro method
void
DrawBillboardPro()
Draw a billboard texture defined by source and rotation
Implementation
void DrawBillboardPro(Camera3DC camera, TextureC texture, RectangleC source, Vector3C position, Vector3C up, Vector2C size, Vector2C origin, double rotation, ColorC tint)
=> _DrawBillboardPro(camera, texture, source, position, up, size, origin, rotation, tint);