DrawBillboardPro method

void DrawBillboardPro(
  1. Camera3DC camera,
  2. TextureC texture,
  3. RectangleC source,
  4. Vector3C position,
  5. Vector3C up,
  6. Vector2C size,
  7. Vector2C origin,
  8. double rotation,
  9. ColorC tint,
)

Draw a billboard texture defined by source and rotation

Implementation

void DrawBillboardPro(Camera3DC camera, TextureC texture, RectangleC source, Vector3C position, Vector3C up, Vector2C size, Vector2C origin, double rotation, ColorC tint)
  => _DrawBillboardPro(camera, texture, source, position, up, size, origin, rotation, tint);