CheckCollisionLines method

bool CheckCollisionLines(
  1. Vector2C startPos1,
  2. Vector2C endPos1,
  3. Vector2C startPos2,
  4. Vector2C endPos2,
  5. Pointer<Vector2C> collisionPoint,
)

Check the collision between two lines defined by two points each, returns collision point by reference

Implementation

bool CheckCollisionLines(Vector2C startPos1, Vector2C endPos1, Vector2C startPos2, Vector2C endPos2, Pointer<Vector2C> collisionPoint)
  => _CheckCollisionLines(startPos1, endPos1, startPos2, endPos2, collisionPoint);