CheckCollisionCircles method

bool CheckCollisionCircles(
  1. Vector2C center1,
  2. double radius1,
  3. Vector2C center2,
  4. double radius2,
)

Check collision between two circles

Implementation

bool CheckCollisionCircles(Vector2C center1, double radius1, Vector2C center2, double radius2)
  => _CheckCollisionCircles(center1, radius1, center2, radius2);