CheckCollisionCircleRec method
Check collision between circle and rectangle
Implementation
bool CheckCollisionCircleRec(Vector2C center, double radius, RectangleC rec)
=> _CheckCollisionCircleRec(center, radius, rec);
Check collision between circle and rectangle
bool CheckCollisionCircleRec(Vector2C center, double radius, RectangleC rec)
=> _CheckCollisionCircleRec(center, radius, rec);