GetCameraProjectionMatrix method
Implementation
@override
MatrixD GetCameraProjectionMatrix(
Camera3DD camera,
num aspect,
) => run(
() => RaylibDebugLabels.GetCameraProjectionMatrix(camera, aspect),
() => rl.Camera.GetCameraProjectionMatrix(
rl.Temp.Camera3D$.Ref1(camera),
aspect.toDouble(),
).toD(),
);