CameraYaw method
Implementation
@override
void CameraYaw(
Camera3DD camera,
num angle,
bool rotateAroundTarget,
) => run(
() => RaylibDebugLabels.CameraYaw(camera, angle, rotateAroundTarget),
() => rl.Temp.Camera3D$.RefUpdate1(camera,
(pc) => rl.Camera.CameraYaw(
pc,
angle.toDouble(),
rotateAroundTarget,
),
),
);