CameraPitch method

  1. @override
void CameraPitch(
  1. Camera3DD camera,
  2. num angle,
  3. bool lockView,
  4. bool rotateAroundTarget,
  5. bool rotateUp,
)
override

Implementation

@override
void CameraPitch(
  Camera3DD camera,
  num angle,
  bool lockView,
  bool rotateAroundTarget,
  bool rotateUp,
) => run(
  () => RaylibDebugLabels.CameraPitch(camera, angle, lockView, rotateAroundTarget, rotateUp),
  () => rl.Temp.Camera3D$.RefUpdate1(camera,
    (pc) => rl.Camera.CameraPitch(
      pc,
      angle.toDouble(),
      lockView,
      rotateAroundTarget,
      rotateUp,
    ),
  ),
);